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WebGL: Add support for context parameters

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    WebGL: Add support for context parameters

    Problem:
    The HTMLCanvasElement.GetContext methods doesn't take a WebGLContextAttributes parameter.

    Result:
    The user can't setup the context in the same way as from js (for instance disabling anti aliasing).

    Solution:
    Add overload(s) that take the parameter, as specified:
    https://developer.mozilla.org/en-US/...ent/getContext
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